- Log in
- HOME
- Card Search
- Card Lists
- Sort by Release Date (Desc.)
- Products
- Perks/Bundles
- Deck Search
- My Deck
- My Card List
✕Close
Attribute FIRE
Link Link 1
ATK0
DEF-
Cyberse/Link/Effect
Card Text
1 Normal Summoned monster with 1000 or less ATK
(Quick Effect): You can Tribute this card, then target 1 monster you control; it cannot be destroyed by your opponent's card effects this turn. When a Normal Summoned monster you control is destroyed by battle, while this card is in your GY: You can Special Summon this card. You can only use this effect of "Salamangreat Almiraj" once per turn.
Search For Decks Containing This CardView Cards Related to This Card
Sets
2024-05-18
SDSS-AEP08
STRUCTURE DECK: SALAMANGREAT SANCTUM TRANSCEND POWER-UP PACK
SR
Super Rare
Related Cards
Search Results: 1 - 10 of 36
- View as Gallery
- View as List
- Burning Draw
- X
- SPELL
- (This card is always treated as a "Salamangreat" card.)
If your opponent controls more cards than you do: Target 1 Link Monster your opponent controls; draw cards equal to its Link Rating. You can only activate 1 "Burning Draw" per turn. You cannot Normal or Special Summon monsters the turn you activate this card, except FIRE monsters.
- Fury of Fire
- X
- SPELL
- (This card is always treated as a "Salamangreat" card.)
Special Summon up to 2 "Salamangreat" monsters with different names from your hand and/or GY in Defense Position, but their effects are negated, also, for the rest of this turn after this card resolves, you can only Special Summon from the Extra Deck once. You can only activate 1 "Fury of Fire" per turn.
- Fusion of Fire
- X
- SPELL
- (This card is always treated as a "Salamangreat" card.)
Fusion Summon 1 "Salamangreat" Fusion Monster from your Extra Deck, using monsters from your hand and/or either field as material. You can only activate 1 "Fusion of Fire" per turn.
- Rising Fire
- X
- SPELLEquip
- (This card is always treated as a "Salamangreat" card.)
If you control no monsters: Activate this card by targeting 1 FIRE monster in your GY; Special Summon it and equip it with this card. The equipped monster gains 500 ATK. When this card leaves the field, destroy that monster. If this card in your possession is destroyed by an opponent's card effect: You can banish 1 monster on the field. You can only use each effect of "Rising Fire" once per turn.
- Salamangreat Balelynx
- X
- FIRELink 1[Cyberse/Link/Effect]ATK 500DEF -
- 1 Level 4 or lower Cyberse monster
If this card is Link Summoned: You can add 1 "Salamangreat Sanctuary" from your Deck to your hand. If a "Salamangreat" card(s) you control would be destroyed by battle or card effect, you can banish this card from your GY instead. You can only use each effect of "Salamangreat Balelynx" once per turn.
- Salamangreat Beat Bison
- X
- FIRELevel 8[Cyberse/Effect]ATK 2800DEF 1000
- If you have 3 or more "Salamangreat" monsters in your GY: You can Special Summon this card from your hand in Defense Position. You can target FIRE Link Monsters in your GY, up to the number of face-up cards your opponent controls; return them to the Extra Deck, then, you can negate the effects of face-up cards your opponent controls until the end of this turn, up to the number of cards you returned. You can only use each effect of "Salamangreat Beat Bison" once per turn.
- Salamangreat Burning Shell
- X
- SPELLQuick-Play
- Special Summon 1 "Salamangreat" monster from your hand, but negate its effects, then, immediately after this effect resolves, Link Summon 1 "Salamangreat" Link Monster using materials you control, including the Summoned monster. This turn, that Link Summoned monster cannot attack or activate its effects. During your Main Phase: You can banish this card from your GY, then target 1 "Salamangreat" Link Monster in your GY; return it to the Extra Deck. You can only activate 1 "Salamangreat Burning Shell" per turn.
- Salamangreat Circle
- X
- SPELLQuick-Play
- Activate 1 of these effects;
●Add 1 "Salamangreat" monster from your Deck to your hand.
●Target 1 "Salamangreat" Link Monster you control that was Link Summoned using a monster with its same name as material; that Link Monster is unaffected by monster effects this turn, except its own.
You can only activate 1 "Salamangreat Circle" per turn.
- Salamangreat Claw
- X
- SPELLEquip
- Equip only to a "Salamangreat" monster. The equipped monster cannot be destroyed by battle or card effects, and if it attacks a Defense Position monster, inflict piercing battle damage to your opponent. If the equipped monster is a "Salamangreat" Link Monster you control that was Link Summoned using a monster with its same name as material, during each Battle Phase it can make attacks on monsters up to its Link Rating. You can only control 1 "Salamangreat Claw".
- Salamangreat Coyote
- X
- FIRELevel 3[Cyberse/Effect]ATK 1000DEF 200
- During the End Phase, if this card is in the GY because it was sent there as Link Material this turn: You can activate 1 of the following effects.
●Target 1 "Salamangreat" monster in your GY, except "Salamangreat Coyote"; Special Summon it in Defense Position.
●Target 1 "Salamangreat" card in your GY, except "Salamangreat Coyote"; add it to your hand.
You can only use this effect of "Salamangreat Coyote" once per turn.
1
234